Master Yi vs Nocturne
You are stronger late game. Farm safe and avoid early trades.
Build vs Nocturne
The champion's reference build, for lack of enough games in this matchup
Recommended items for Master Yi: Blade of The Ruined King, The Collector, Lord Dominik's Regards, Berserker's Greaves, Titanic Hydra, Infinity Edge, Death's Dance, Immortal Shieldbow.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Nocturne's abilities
Passive, spells and ultimate
Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself. Nocturne's basic attacks reduce this cooldown.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 20s | 15s | – |
| 6 | 8s | 20s | 15s | 2m40 |
| 9 | 8s | 18s | 15s | 2m40 |
| 11 | 8s | 16s | 15s | 2m10 |
| 16 | 8s | 12s | 13s | 1m40 |
| 18 | 8s | 12s | 11s | 1m40 |
Playing as Master Yi
Tips to maximize your impact
- Dodge with Alpha Strike
Cast Alpha Strike (Q) to dodge a spell or a burst: you're untargetable during the strike, and your autos lower its cooldown.
- Meditate to tank damage
Cast Meditate (W) to tank a burst mid-teamfight: you take less damage, heal more at low health, and the time left on Highlander (R) is paused.
- Activate Highlander to chase
Activate Highlander (R) to chase: you gain move speed and attack speed, and slows no longer affect you.
- Chain your kills
Chain kills in teamfights: each takedown lowers the remaining cooldown of your basic spells, and extends Highlander (R) if it's active.
Playing against Nocturne
How to counter and exploit weaknesses
- Break his tether
Move away as soon as Unspeakable Horror (E) tethers you to him: if you get out of range before the tether ends, you aren't feared.
- Pop his barrier first
If you have CC, cast a cheap spell first: Shroud of Darkness (W) only blocks one ability, for 1.5 seconds.
- Move closer to your allies
When Paranoia (R) darkens your vision, move closer to your allies: you can't see them anymore, and he can launch himself at an isolated champion.
- Ward your flanks
Ward your jungle and your flanks: Paranoia (R) lets him launch himself at you from long range, and vision helps you see him coming.
Other Master Yi matchups
Patch 16.21.1