Master Yi vs Volibear

Master Yi
vs
60.0%

over 55 games

Volibear

Favorable matchup

Heavy AD damageDive threatVery tankySplit push

You are stronger late game. Farm safe and avoid early trades.

Build vs Volibear

Build adapted to this matchup

Recommended items for Master Yi: Blade of The Ruined King, The Collector, Lord Dominik's Regards, Berserker's Greaves, Titanic Hydra, Kraken Slayer, Guinsoo's Rageblade, Infinity Edge.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
The Collector
2
Lord Dominik's Regards
3

Standard

Berserker's Greaves
4AS
Titanic Hydra
5

Summoner spells

FlashDot89%
ExhaustFlash9%

Anti CC

Mercury's Treads
4vs CC

Other options

Titanic Hydra
Kraken Slayer
Guinsoo's Rageblade
Infinity Edge
Immortal Shieldbow
B. F. Sword
Mortal Reminder
Tiamat
Death's Dance
Terminus
Wit's End
Guardian Angel
Experimental Hexplate
100.0% WR12 games
DominationDomination
Hail of BladesHail of Blades
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
PrecisionPrecision
Legend: AlacrityLegend: Alacrity
TriumphTriumph
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Volibear's abilities

Passive, spells and ultimate

The Relentless Storm (P)

Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.

Cooldowns

Cooldowns by spell rank

LevelQWER
312s5s16s–
611s5s16s2m40
910s5s16s2m40
1110s5s16s2m15
1610s5s16s1m50
1810s5s16s1m50

Playing as Master Yi

Tips to maximize your impact

  1. Dodge with Alpha Strike

    Cast Alpha Strike (Q) to dodge a spell or a burst: you're untargetable during the strike, and your autos lower its cooldown.

  2. Meditate to tank damage

    Cast Meditate (W) to tank a burst mid-teamfight: you take less damage, heal more at low health, and the time left on Highlander (R) is paused.

  3. Activate Highlander to chase

    Activate Highlander (R) to chase: you gain move speed and attack speed, and slows no longer affect you.

  4. Chain your kills

    Chain kills in teamfights: each takedown lowers the remaining cooldown of your basic spells, and extends Highlander (R) if it's active.

Playing against Volibear

How to counter and exploit weaknesses

  1. Short trades

    Take short trades: his second Frenzied Maul (W) on the same target hits harder and heals him based on his missing health.

  2. Cut his charge short with CC

    If you have CC, use it while he charges with Thundering Smash (Q): his stunning hit is canceled, but the spell comes back right away.

  3. Back off after his Thundering Smash

    After his Thundering Smash (Q), keep your distance: until its 12 to 10 second cooldown is over, only Stormbringer (R) can bring him back onto you in one go.

  4. Don't count on your tower

    Once he hits level 6, don't count on your tower when he dives: Stormbringer (R) disables it for a few seconds on landing.

Patch 16.21.1