Milio vs Vel'Koz
Skill matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Vel'Koz
Build adapted to this matchup
Recommended items for Milio: Echoes of Helia, Moonstone Renewer, Ardent Censer, Ionian Boots of Lucidity, Dream Maker, Shurelya's Battlesong, Redemption, Dawncore.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Vel'Koz's abilities
Passive, spells and ultimate
Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 1.5s | 12s | – |
| 6 | 7s | 1.5s | 12s | 1m40 |
| 9 | 7s | 1.5s | 12s | 1m40 |
| 11 | 7s | 1.5s | 12s | 1m30 |
| 16 | 7s | 1.5s | 11s | 1m20 |
| 18 | 7s | 1.5s | 10s | 1m20 |
Playing as Milio
Tips to maximize your impact
- Drop your campfire by your carry
Cast Cozy Campfire (W) near your carry before a trade: the hearth follows them, gives them attack range and health over time, and applies Fired Up! (passive).
- Protect your carry with your E
Stay behind your carry and protect them with Warm Hugs (E): its two charges stack on the same target, shield and move speed included.
- Kick back whoever engages
Aim Ultra Mega Fire Kick (Q) at whoever engages: it knocks back the first enemy hit, then explodes behind them and slows nearby enemies.
- Save your R for their engage
Save Breath of Life (R) for the enemy engage: it cleanses disabling and immobilizing CC from nearby allies, heals them and gives them tenacity.
Playing against Vel'Koz
How to counter and exploit weaknesses
- Watch both branches of his plasma
Get out of the line of Plasma Fission (Q) and watch its sides too: the bolt splits into two branches at 90 degrees when it hits a target or he recasts it.
- Back off before the third stack
Back off after taking two of his spells: at the third Organic Deconstruction (passive) stack, you take a burst of true damage.
- Engage after Tectonic Disruption
If you can engage, go in after Tectonic Disruption (E): it's his only spell to push back someone charging him, and he has no dash to escape.
- Interrupt his ray
If you have a stun, a silence or a knock-up, save it for Life Form Disintegration Ray (R): any of them interrupts the ray.
Other Milio matchups
Patch 16.21.1