Matchup

MonkeyKing
Wukong
80%
20%

vs

49.0%

over 361 games

Jayce
Jayce
73%
27%
Heavy AD damageHeavy pokeHigh burstSustained DPS

Skill matchup

Build vs Jayce

Build adapted to this matchup

Starting items

Doran's Blade
Health Potion

Core build

Trinity Force
1DPS
Profane Hydra
2vs Tank
Death's Dance
3vs AD

Standard

Boots of Swiftness
4vs Slow
Sundered Sky
5Bruiser

Summoner spells

41488%
4129%

Anti AD

Plated Steelcaps
4vs AD
Guardian Angel
5vs AD
Randuin's Omen
vs AD

Anti Heal

Mortal Reminder
6vs Hybride

Anti AP

Mercury's Treads
4vs CC
Maw of Malmortius
5vs AP
Kaenic Rookern
vs AP

Anti Heal

Chempunk Chainsword
6vs Heal

Anti Tank

Black Cleaver
5vs Tank
Voltaic Cyclosword
vs Tank
Serpent's Fang
vs Tank
Youmuu's Ghostblade
vs Tank
Lord Dominik's Regards
vs Tank
Edge of Night
vs Tank
The Collector
vs Tank
Hubris
vs Tank
Axiom Arc
vs Tank

DPS

Sundered Sky
Bruiser
Eclipse
DPS
Ravenous Hydra
DPS
Essence Reaver
DPS
Endless Hunger
DPS
Titanic Hydra
Bruiser
Stridebreaker
Bruiser
Spear of Shojin
Bruiser

Other options

Sterak's Gage
Survival
83.3% WR6 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
UnflinchingUnflinching
Bone PlatingBone Plating
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
MonkeyKingWukong
JayceJayce
Passive
Favorable
Favorable

Jayce's abilities

Passive, spells and ultimate

Hextech Capacitor (P)

When Jayce swaps weapons he gains Move Speed for a short duration.

Cooldowns

Cooldowns by spell rank

LevelQWER
316s10s20s
612s10s20s6s
98s10s20s6s
118s10s20s6s
168s10s16s6s
188s10s12s6s

Playing against Jayce

How to counter and exploit weaknesses

1

Dodge his accelerated Q (through the gate): it's his only real poke and it hurts a lot.

2

Jayce scales poorly compared to most top laners — if you survive his laning phase, you'll be more useful in the late game.

3

In melee form, he's vulnerable to poke — force him to stay in melee with engages.

4

His melee E (knockback) can only be used once per switch — once he uses it, he loses his disengage.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026