Wukong vs Karthus
Build vs Karthus
The champion's reference build, for lack of enough games in this matchup
Recommended items for Wukong: Trinity Force, Black Cleaver, Death's Dance, Mercury's Treads, Maw of Malmortius, Sterak's Gage, Guardian Angel, Youmuu's Ghostblade.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Karthus's abilities
Passive, spells and ultimate
Upon dying, Karthus enters a spirit form that allows him to continue casting spells.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 15s | 0.5s | – |
| 6 | 0s | 15s | 0.5s | 3m20 |
| 9 | 0s | 15s | 0.5s | 3m20 |
| 11 | 0s | 15s | 0.5s | 3m |
| 16 | 0s | 15s | 0.5s | 2m40 |
| 18 | 0s | 15s | 0.5s | 2m40 |
Playing as Wukong
Tips to maximize your impact
- Nimbus Strike, then Crushing Blow
Engage with Nimbus Strike (E), then Crushing Blow (Q): the dash gives you attack speed, and Crushing Blow shreds your target's armor before your Cyclone (R).
- Stay in close
Stay in close when you fight: Stone Skin (passive) increases your armor and health regen as long as you're fighting champions or monsters.
- Vanish to escape or dodge
Cast Warrior Trickster (W) to escape or dodge a key spell: you dash and turn invisible for a moment, and your clone stays in place to fool the enemy.
- Recast your Cyclone
Recast Cyclone (R) right after the first: the spell can be cast twice, and each spin knocks nearby enemies into the air again.
Playing against Karthus
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions or your allies: Lay Waste (Q) deals much more damage when the blast hits only one enemy.
- Jump on him if you can
If you can engage, jump on him: Karthus has no dash or leap to escape.
- Don't stay low once he hits 6
Once he hits level 6, back instead of staying at low health: Requiem (R) hits every enemy champion wherever they are, 3 seconds after he starts channeling.
- Save your protection for Requiem
If you have a shield, a heal or invulnerability, save it for Requiem (R): it hits every enemy champion 3 seconds after he starts channeling.
- Move away after he dies
Once Karthus is dead, move away: Death Defied (passive) keeps him in spirit form for a while, and he can still cast his spells.
Other Wukong matchups
Patch 16.21.1