Matchup

Heavy AP damageHeavy CCHeavy shieldingHeavy poke

Build vs Seraphine

Build adapted to this matchup

Starting items

Scorchclaw Pup
Health Potion

Core build

Hubris
1vs Tank
Axiom Arc
2vs Tank
Serylda's Grudge
3vs Tank

Standard

Ionian Boots of Lucidity
4CDR
Edge of Night
5vs Tank

Summoner spells

411100%

Anti AD

Plated Steelcaps
4vs AD
Death's Dance
5vs AD
Guardian Angel
vs AD

Anti CC

Mercury's Treads
4vs CC

Anti Tank

Edge of Night
5vs Tank
Youmuu's Ghostblade
vs Tank
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
DominationDomination
Ultimate HunterUltimate Hunter
Sudden ImpactSudden Impact
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
NaafiriNaafiri
SeraphineSeraphine
Aggressive
Careful
Careful

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s10s2m
186s22s9s2m

Playing against Seraphine

How to counter and exploit weaknesses

1

Spread out to avoid the R chaining — if an ally is hit, move away from them.

2

Her E alone only slows: it's dangerous ONLY if you're already slowed or CC'd.

3

Seraphine is immobile and squishy — assassins and flanks punish her well.

4

Her passive doubles every 3rd ability: if she has the visible halo, prepare for a double cast.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026