Nami vs Bard
Skill matchup
Build vs Bard
Build adapted to this matchup
Recommended items for Nami: Echoes of Helia, Moonstone Renewer, Ardent Censer, Ionian Boots of Lucidity, Dream Maker, Staff of Flowing Water, Solstice Sleigh, Imperial Mandate.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Bard's abilities
Passive, spells and ultimate
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 0s | 22s | – |
| 6 | 9s | 0s | 22s | 1m50 |
| 9 | 7s | 0s | 22s | 1m50 |
| 11 | 7s | 0s | 22s | 1m35 |
| 16 | 7s | 0s | 19s | 1m20 |
| 18 | 7s | 0s | 16s | 1m20 |
Playing as Nami
Tips to maximize your impact
- Bubble a slowed target
Cast Aqua Prison (Q) on a slowed or immobile target, or where they're heading: the bubble lands in an area and stuns every enemy on impact.
- Bless your ADC before their trade
Cast Tidecaller's Blessing (E) on your ADC just before they trade: their next autos and abilities slow and deal bonus magic damage.
- Bounce your Ebb and Flow
Cast Ebb and Flow (W) so it bounces from one champion to another: it heals each ally, damages each enemy, and only hits the same champion once.
- Tidal Wave to engage or disengage
Cast Tidal Wave (R) to engage or to break an enemy engage: enemies hit take a knock-up and a slow, which lasts longer on those farther away.
Playing against Bard
How to counter and exploit weaknesses
- No wall or ally behind you
Facing him, don't stand with your back to a wall or lined up with an ally or minion: Cosmic Binding (Q) stuns you if it then hits a wall or a second enemy.
- Wait for the stasis to end
Don't waste your spells on a target frozen by Tempered Fate (R): wait for the stasis to end, then strike.
- Ward the walls when he disappears
Ward the walls near you when he disappears: Magical Journey (E) opens a one-way path for him through terrain.
- Play hard when he leaves
When he leaves lane to collect his Traveler's Call (passive) Chimes, play hard on the ally he left alone.
Other Nami matchups
Patch 16.21.1