Nasus vs Yone

Nasus
vs
48.2%

over 3504 games

Yone

Skill matchup

Heavy AD damageSustained DPSHigh burstDive threat

Build vs Yone

Build adapted to this matchup

Recommended items for Nasus: Trinity Force, Frozen Heart, Spirit Visage, Plated Steelcaps, Thornmail, Iceborn Gauntlet, Randuin's Omen, Bramble Vest.

Starting items

Doran's Shield
Health Potion

Core build

Trinity Force
1
Frozen Heart
2
Spirit Visage
3

Standard

Boots of Swiftness
4vs Slow
Thornmail
5

Summoner spells

HasteTeleport45%
FlashHaste26%

Anti CC

Mercury's Treads
4vs CC

Other options

Thornmail
Iceborn Gauntlet
Randuin's Omen
Bramble Vest
Essence Reaver
Jak'Sho, The Protean
Dead Man's Plate
Force of Nature
Fiendhunter Bolts
Sundered Sky
Bandlepipes
Protoplasm Harness
Sterak's Gage
Kaenic Rookern
Death's Dance
Lord Dominik's Regards
The Collector
Infinity Edge
Mortal Reminder
B. F. Sword
Tear of the Goddess
Serpent's Fang
Serylda's Grudge
Mercurial Scimitar
Hullbreaker
Spear of Shojin
Zeke's Convergence
54.9% WR408 games
PrecisionPrecision
Fleet FootworkFleet Footwork
TriumphTriumph
Legend: HasteLegend: Haste
Last StandLast Stand
ResolveResolve
UnflinchingUnflinching
Second WindSecond Wind
Ability HasteHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Yone's abilities

Passive, spells and ultimate

Way of the Hunter (P)

Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s22s–
64s14s22s2m
94s14s22s2m
114s14s22s1m40
164s14s16s1m20
184s14s10s1m20

Playing as Nasus

Tips to maximize your impact

  1. Last-hit with Siphoning Strike

    Last-hit minions with Siphoning Strike (Q): each kill with the spell permanently increases its damage, by more on large minions and champions.

  2. Wither their carry

    In teamfights, cast Wither (W) on their carry: the slow grows stronger over the spell's duration and also reduces their attack speed.

  3. Fury of the Sands as the fight starts

    Cast Fury of the Sands (R) as you enter a teamfight: for 15 seconds, you gain health and resistances, damage nearby enemies, and Siphoning Strike (Q) comes back faster.

  4. Farm instead of forcing early

    Early on, farm rather than force trades: Siphoning Strike (Q) stacks are permanent, and every minion you last-hit makes you stronger later.

Playing against Yone

How to counter and exploit weaknesses

  1. Back off after two Mortal Steels

    Get out of his line after two Mortal Steel (Q) hits: the next one makes him dash forward and knocks the enemies hit into the air.

  2. Avoid his hits in spirit form

    During Soul Unbound (E), avoid taking hits: when he snaps back, part of all the damage he dealt you is repeated.

  3. Trap his return

    If you have ground-targeted CC, place it on the body he left behind: when Soul Unbound (E) ends, he has to return there.

  4. Judge him by his crit items

    Judge his threat by his crit items more than his level: Way of the Hunter (passive) raises his critical strike chance, so each crit item does more for him.

  5. Don't line up with your allies

    In teamfights, don't line up with your allies in front of him: Fate Sealed (R) hits every enemy in a line and knocks them into the air toward him.

Patch 16.21.1