Matchup
Power Spikes
Strength by game phase
Braum's abilities
Passive, spells and ultimate
Braum's basic attacks apply Concussive Blows. Once the first stack is applied, ally basic attacks also stack Concussive Blows. Upon reaching 4 stacks, the target is stunned and takes magic damage. For the next few seconds they cannot receive new stacks, but take bonus magic damage from Braum's attacks.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 12s | 16s | – |
| 6 | 7s | 12s | 16s | 2m10 |
| 9 | 6s | 11s | 16s | 2m10 |
| 11 | 6s | 10s | 16s | 1m55 |
| 16 | 6s | 8s | 12s | 1m40 |
| 18 | 6s | 8s | 8s | 1m40 |
Playing against Braum
How to counter and exploit weaknesses
Don't shoot into Braum's shield (E): the first projectile is completely blocked and the rest are reduced.
Avoid stacking on the target marked by his passive — the 4th auto from any Braum ally applies the stun.
His W requires a nearby ally to dash — separate him from his ADC to make him less mobile.
Flank around his shield: zone abilities and flanks make his E useless.