Nidalee vs Jarvan IV

Nidalee
vs
53.2%

over 2112 games

Jarvan IV

Skill matchup

Strong engageHeavy AD damageHeavy CCDive threat

Build vs Jarvan IV

Build adapted to this matchup

Recommended items for Nidalee: Lich Bane, Hextech Rocketbelt, Zhonya's Hourglass, Sorcerer's Shoes, Shadowflame, Dark Seal, Rabadon's Deathcap, Mejai's Soulstealer.

Starting items

Scorchclaw Pup
Health Potion

Core build

Lich Bane
1
Hextech Rocketbelt
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Shadowflame
5

Summoner spells

FlashSmite100%
ExhaustSmite0%

Anti CC

Mercury's Treads
4vs CC

Other options

Shadowflame
Dark Seal
Rabadon's Deathcap
Mejai's Soulstealer
Void Staff
Seeker's Armguard
Liandry's Torment
Stormsurge
Banshee's Veil
Cryptbloom
Horizon Focus
Bloodletter's Curse
Oblivion Orb
Morellonomicon
Blackfire Torch
Echoes of Helia
Trinity Force
Hullbreaker
Rylai's Crystal Scepter
Randuin's Omen
Frozen Heart
Hextech Gunblade
51.0% WR239 games
DominationDomination
Dark HarvestDark Harvest
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
SorcerySorcery
TranscendenceTranscendence
WaterwalkingWaterwalking
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jarvan IV's abilities

Passive, spells and ultimate

Martial Cadence (P)

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s9s12s–
68s9s12s2m
96s9s12s2m
116s9s12s1m45
166s9s11s1m30
186s9s10s1m30

Playing as Nidalee

Tips to maximize your impact

  1. Throw your javelin from range

    Cast Javelin Toss (Q) from range: its damage increases with the distance it travels before hitting.

  2. Javelin, then cougar

    After landing Javelin Toss (Q), switch to cougar with Aspect Of The Cougar (R): the target is hunted, which empowers Pounce (W) and Takedown (Q) against them.

  3. Trap your jungle entrances

    Place Bushwhack (W) at your jungle entrances: the trap stays invisible for 2 minutes, reveals the enemy who steps on it and marks them as hunted.

  4. Get ahead early

    Gank and invade a lot early on: Prowl (passive) speeds you up in brush, and even more when you move toward a visible enemy champion.

Playing against Jarvan IV

How to counter and exploit weaknesses

  1. Step out of his flag's line

    As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.

  2. Punish him after his combo

    Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.

  3. Save a way out of his arena

    If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.

Patch 16.21.1