Rakan vs Bard

Rakan
vs
54.9%

over 133 games

Bard

Skill matchup

Heavy AP damageHeavy CCStrong engage

You are stronger late game. Farm safe and avoid early trades.

Build vs Bard

Build adapted to this matchup

Recommended items for Rakan: Zeke's Convergence, Locket of the Iron Solari, Knight's Vow, Ionian Boots of Lucidity, Celestial Opposition, Solstice Sleigh, Shurelya's Battlesong, Mikael's Blessing.

Starting items

Health Potion
x2

Core build

Zeke's Convergence
1
Locket of the Iron Solari
2
Knight's Vow
3

Standard

Ionian Boots of Lucidity
4CDR
Celestial Opposition
5

Summoner spells

FlashHeal61%
ExhaustFlash22%

Anti CC

Mercury's Treads
4vs CC

Other options

Celestial Opposition
Solstice Sleigh
Shurelya's Battlesong
Mikael's Blessing
Bandlepipes
Oblivion Orb
Redemption
Dream Maker
Imperial Mandate
Dark Seal
Thornmail
54.5% WR11 games
ResolveResolve
GuardianGuardian
Font of LifeFont of Life
Bone PlatingBone Plating
UnflinchingUnflinching
DominationDomination
Ultimate HunterUltimate Hunter
Sixth SenseSixth Sense
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Bard's abilities

Passive, spells and ultimate

Traveler's Call (P)

Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
311s0s22s–
69s0s22s1m50
97s0s22s1m50
117s0s22s1m35
167s0s19s1m20
187s0s16s1m20

Playing as Rakan

Tips to maximize your impact

  1. Land a quill, then return to your ADC

    Hit a champion with Gleaming Quill (Q), then return to your ADC: you heal yourself, and the heal reaches nearby allies as soon as you touch one.

  2. Engage when your ADC can follow

    Engage with Grand Entrance (W) when your ADC can follow: you leap onto them, and enemies around your landing spot take a knock-up.

  3. Dance through, then leap

    Cast The Quickness (R) and run through their team, then Grand Entrance (W): each enemy you touch while running is charmed, then takes a knock-up when you land.

  4. Recast your dance to another ally

    Recast Battle Dance (E) a second time to reach another ally: each dash shields the ally you target.

Playing against Bard

How to counter and exploit weaknesses

  1. No wall or ally behind you

    Facing him, don't stand with your back to a wall or lined up with an ally or minion: Cosmic Binding (Q) stuns you if it then hits a wall or a second enemy.

  2. Wait for the stasis to end

    Don't waste your spells on a target frozen by Tempered Fate (R): wait for the stasis to end, then strike.

  3. Ward the walls when he disappears

    Ward the walls near you when he disappears: Magical Journey (E) opens a one-way path for him through terrain.

  4. Play hard when he leaves

    When he leaves lane to collect his Traveler's Call (passive) Chimes, play hard on the ally he left alone.

Patch 16.21.1