Rakan vs Bard
Skill matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Bard
Build adapted to this matchup
Recommended items for Rakan: Zeke's Convergence, Locket of the Iron Solari, Knight's Vow, Ionian Boots of Lucidity, Celestial Opposition, Solstice Sleigh, Shurelya's Battlesong, Mikael's Blessing.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Bard's abilities
Passive, spells and ultimate
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 0s | 22s | – |
| 6 | 9s | 0s | 22s | 1m50 |
| 9 | 7s | 0s | 22s | 1m50 |
| 11 | 7s | 0s | 22s | 1m35 |
| 16 | 7s | 0s | 19s | 1m20 |
| 18 | 7s | 0s | 16s | 1m20 |
Playing as Rakan
Tips to maximize your impact
- Land a quill, then return to your ADC
Hit a champion with Gleaming Quill (Q), then return to your ADC: you heal yourself, and the heal reaches nearby allies as soon as you touch one.
- Engage when your ADC can follow
Engage with Grand Entrance (W) when your ADC can follow: you leap onto them, and enemies around your landing spot take a knock-up.
- Dance through, then leap
Cast The Quickness (R) and run through their team, then Grand Entrance (W): each enemy you touch while running is charmed, then takes a knock-up when you land.
- Recast your dance to another ally
Recast Battle Dance (E) a second time to reach another ally: each dash shields the ally you target.
Playing against Bard
How to counter and exploit weaknesses
- No wall or ally behind you
Facing him, don't stand with your back to a wall or lined up with an ally or minion: Cosmic Binding (Q) stuns you if it then hits a wall or a second enemy.
- Wait for the stasis to end
Don't waste your spells on a target frozen by Tempered Fate (R): wait for the stasis to end, then strike.
- Ward the walls when he disappears
Ward the walls near you when he disappears: Magical Journey (E) opens a one-way path for him through terrain.
- Play hard when he leaves
When he leaves lane to collect his Traveler's Call (passive) Chimes, play hard on the ally he left alone.
Other Rakan matchups
Patch 16.21.1