Matchup
Power Spikes
Strength by game phase
Early (0-15)
Mid (15-30)
Late (30+)
Neutral
Neutral
Neutral
Renata's abilities
Passive, spells and ultimate
Leverage (P)
Renata's Attacks deal bonus damage and mark enemies. Renata's allies can damage marked enemies to deal bonus damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 16s | 28s | 14s | – |
| 6 | 16s | 28s | 14s | 2m30 |
| 9 | 16s | 27s | 14s | 2m30 |
| 11 | 16s | 26s | 14s | 2m10 |
| 16 | 16s | 24s | 12s | 1m50 |
| 18 | 16s | 24s | 10s | 1m50 |
Playing against Renata
How to counter and exploit weaknesses
1
Her R (Berserk) forces you to auto-attack your allies: spread out and move away from your own carries.
2
The W zombie state only lasts 3s: if the ally doesn't get a kill/assist during that time, they die for real.
3
Renata is squishy and immobile: direct engages punish her easily.
4
Her Q has a long cooldown (14s): engage after she uses it.