Matchup

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
RenataRenata
RellRell
Neutral
Neutral
Neutral

Rell's abilities

Passive, spells and ultimate

Break the Mold (P)

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Cooldowns

Cooldowns by spell rank

LevelQWER
311s10s14s
610s10s14s2m
99s10s14s2m
119s10s14s1m40
169s10s12s1m20
189s10s10s1m20

Playing against Rell

How to counter and exploit weaknesses

1

Rell is VERY slow after her engage (dismounted form): punish her when she's on foot.

2

Her engage is predictable (W charge): sidestep or Flash the knockup.

3

Spread out to avoid her R pull + E stun hitting multiple targets.

4

Focus her after her engage: in dismounted form, she can't move quickly.