Matchup

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
RenataRenata
SennaSenna
Favorable
Favorable
Passive

Senna's abilities

Passive, spells and ultimate

Absolution (P)

When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
315s11s26s
615s11s26s2m20
915s11s26s2m20
1115s11s26s2m
1615s11s23s1m40
1815s11s20s1m40

Playing against Senna

How to counter and exploit weaknesses

1

Senna scales infinitely with Mist — punish her in lane to prevent her from collecting freely.

2

Her Q heals but she has to expose herself to use it: punish her positioning when she steps forward to heal.

3

Her W root has a delay: sidestep it since the projectile is relatively slow.

4

She's very squishy the entire game: assassins and engages kill her quickly.