Matchup

Heavy AD damageHigh burstSustained DPS

Build vs Graves

Build adapted to this matchup

Starting items

Doran's Blade
Health Potion

Core build

Black Cleaver
1vs Tank
Zeke's Convergence
2Tank
Spear of Shojin
3Bruiser

Standard

Boots of Swiftness
4vs Slow
Eclipse
5DPS

Summoner spells

41488%
41212%

Anti AD

Plated Steelcaps
4vs AD
Death's Dance
5vs AD
Randuin's Omen
vs AD
Guardian Angel
vs AD
Dead Man's Plate
vs AD

Anti AP

Mercury's Treads
4vs CC
Spirit Visage
5vs AP
Maw of Malmortius
vs AP

Anti Tank

Voltaic Cyclosword
5vs Tank
Profane Hydra
vs Tank

DPS

Eclipse
DPS
Stridebreaker
Bruiser
Sundered Sky
Bruiser
Blade of The Ruined King
DPS

Other options

Sterak's Gage
Survival
100.0% WR1 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
UnflinchingUnflinching
Bone PlatingBone Plating
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
RenektonRenekton
GravesGraves
Aggressive
Neutral
Passive

Graves's abilities

Passive, spells and ultimate

New Destiny (P)

Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

Cooldowns

Cooldowns by spell rank

LevelQWER
313s26s16s
69.5s26s16s1m40
96s24s16s1m40
116s22s16s1m20
166s18s14s1m
186s18s12s1m

Playing against Graves

How to counter and exploit weaknesses

1

Minions and tanks block his autos (like a shotgun) — position yourself behind units to reduce his damage.

2

His W blinds you: get out of the smoke cloud quickly instead of fighting inside it.

3

Graves is an early/mid game jungle champion — if you scale better, play safe and wait for late game.

4

He has relatively short range (425) — long-range ADCs outrange him easily.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026