Samira vs Caitlyn
Skill matchup
Build vs Caitlyn
Build adapted to this matchup
Recommended items for Samira: The Collector, Infinity Edge, Lord Dominik's Regards, Gluttonous Greaves, Immortal Shieldbow, Bloodthirster, B. F. Sword, Hubris.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Caitlyn's abilities
Passive, spells and ultimate
Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 0.5s | 16s | – |
| 6 | 8s | 0.5s | 16s | 1m30 |
| 9 | 6s | 0.5s | 16s | 1m30 |
| 11 | 6s | 0.5s | 16s | 1m30 |
| 16 | 6s | 0.5s | 12s | 1m30 |
| 18 | 6s | 0.5s | 8s | 1m30 |
Playing as Samira
Tips to maximize your impact
- Vary your hits
Vary your hits to build your Style: Daredevil Impulse (passive) only counts attacks or spells different from the previous one, and your ult needs an S rating.
- Hit immobilized enemies
Go for the enemies your allies immobilize: Daredevil Impulse (passive) makes you dash into range, and extends the knock-up of an airborne enemy.
- Chain resets with Wild Rush
Dash through a minion or your target with Wild Rush (E): if a champion you damaged dies within 3 seconds, the cooldown resets.
- Save your whirl for what matters
Save Blade Whirl (W) for a projectile that matters, like Ashe's ult: the whirl destroys enemy projectiles that enter its area.
- Inferno Trigger up close
Cast Inferno Trigger (R) in the middle of several enemies: 10 shots in 2 seconds on everyone around you, with life steal.
Playing against Caitlyn
How to counter and exploit weaknesses
- Don't stay in her range
Don't stay in her range for no reason: her autos reach 650, and every few autos, Headshot (passive) hits harder.
- Walk around her traps
Walk around her traps: stepping on a Yordle Snap Trap (W) roots you, reveals you for 3 seconds and gives her a double-range Headshot (passive).
- Engage after her net
If you can engage, wait for her 90 Caliber Net (E): it's her only way to hop backward, on a 16 to 8 second cooldown.
- Cover your wounded ally
If a wounded ally is targeted by Ace in the Hole (R), step into the line of fire: any champion on your team can intercept the bullet.
Other Samira matchups
Patch 16.21.1