Shaco vs Karthus
Skill matchup
Build vs Karthus
Build adapted to this matchup
Recommended items for Shaco: Blackfire Torch, Liandry's Torment, Imperial Mandate, Berserker's Greaves, Voltaic Cyclosword, The Collector, Lord Dominik's Regards, Infinity Edge.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Karthus's abilities
Passive, spells and ultimate
Upon dying, Karthus enters a spirit form that allows him to continue casting spells.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 15s | 0.5s | – |
| 6 | 0s | 15s | 0.5s | 3m20 |
| 9 | 0s | 15s | 0.5s | 3m20 |
| 11 | 0s | 15s | 0.5s | 3m |
| 16 | 0s | 15s | 0.5s | 2m40 |
| 18 | 0s | 15s | 0.5s | 2m40 |
Playing as Shaco
Tips to maximize your impact
- Gank from behind
Gank with Deceive (Q) and come in behind your target: Backstab (passive) empowers hits from behind, and your first invisible auto becomes a critical strike.
- Finish with Two-Shiv Poison
Save Two-Shiv Poison (E) to finish: the shiv deals much more damage to a target below 30% health.
- Trick them with your clone
Cast Hallucinate (R) to bait their spells: you briefly disappear and reappear with a clone, which explodes on death into three boxes that fear.
- Trap their escape routes
Place Jack In The Box (W) on their escape routes or at a camp entrance: invisible after a delay, it fears champions who come near, then shoots them.
Playing against Karthus
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions or your allies: Lay Waste (Q) deals much more damage when the blast hits only one enemy.
- Jump on him if you can
If you can engage, jump on him: Karthus has no dash or leap to escape.
- Don't stay low once he hits 6
Once he hits level 6, back instead of staying at low health: Requiem (R) hits every enemy champion wherever they are, 3 seconds after he starts channeling.
- Save your protection for Requiem
If you have a shield, a heal or invulnerability, save it for Requiem (R): it hits every enemy champion 3 seconds after he starts channeling.
- Move away after he dies
Once Karthus is dead, move away: Death Defied (passive) keeps him in spirit form for a while, and he can still cast his spells.
Other Shaco matchups
Patch 16.21.1