Shen vs Volibear
Skill matchup
Build vs Volibear
Build adapted to this matchup
Recommended items for Shen: Titanic Hydra, Dusk and Dawn, Thornmail, Mercury's Treads, Bramble Vest, Heartsteel, Kaenic Rookern, Hollow Radiance.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Volibear's abilities
Passive, spells and ultimate
Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 5s | 16s | – |
| 6 | 11s | 5s | 16s | 2m40 |
| 9 | 10s | 5s | 16s | 2m40 |
| 11 | 10s | 5s | 16s | 2m15 |
| 16 | 10s | 5s | 16s | 1m50 |
| 18 | 10s | 5s | 16s | 1m50 |
Playing as Shen
Tips to maximize your impact
- Place your blade behind your opponent
Place your spirit blade behind your opponent before a trade, then cast Twilight Assault (Q): if it passes through them on the way back, your autos hit much harder.
- Start your trades with a spell
Start a trade with an ability: Ki Barrier (passive) then gives you a shield, and hitting champions lowers its cooldown.
- Taunt through the wave
Cast Shadow Dash (E) through the wave to surprise your opponent: the taunt forces them to come to you, and the spell restores energy if it hits.
- Keep your blade near your carry
In teamfights, keep your spirit blade near your carry: Spirit's Refuge (W) forms where it is and blocks autos against your allies there.
- Don't wait on your R
Cast Stand United (R) as soon as an ally is in danger: the shield already maxes out at 60% missing health, and the channel delays your arrival.
Playing against Volibear
How to counter and exploit weaknesses
- Short trades
Take short trades: his second Frenzied Maul (W) on the same target hits harder and heals him based on his missing health.
- Cut his charge short with CC
If you have CC, use it while he charges with Thundering Smash (Q): his stunning hit is canceled, but the spell comes back right away.
- Back off after his Thundering Smash
After his Thundering Smash (Q), keep your distance: until its 12 to 10 second cooldown is over, only Stormbringer (R) can bring him back onto you in one go.
- Don't count on your tower
Once he hits level 6, don't count on your tower when he dives: Stormbringer (R) disables it for a few seconds on landing.
Other Shen matchups
Patch 16.21.1