Singed vs Rumble
Skill matchup
Build vs Rumble
Build adapted to this matchup
Recommended items for Singed: Liandry's Torment, Rylai's Crystal Scepter, Protoplasm Harness, Boots of Swiftness, Dark Seal, Dead Man's Plate, Force of Nature, Jak'Sho, The Protean.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Rumble's abilities
Passive, spells and ultimate
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 6s | 0.5s | – |
| 6 | 8s | 6s | 0.5s | 2m10 |
| 9 | 6s | 6s | 0.5s | 2m10 |
| 11 | 6s | 6s | 0.5s | 1m45 |
| 16 | 6s | 6s | 0.5s | 1m20 |
| 18 | 6s | 6s | 0.5s | 1m20 |
Playing as Singed
Tips to maximize your impact
- Fling them into your glue
Cast Mega Adhesive (W) behind you, then Fling (E): a target flung into the glue is rooted there.
- Deny dashes with your glue
Cast Mega Adhesive (W) under an enemy who has a dash: in the glue, they're slowed and grounded, so they can't dash.
- Circle them in your poison
Circle around enemies with Poison Trail (Q) on: every enemy following you walks through the poison, which damages them every second.
- Insanity Potion before you dive
Drink Insanity Potion (R) before you dive: you gain power, resistances and speed, and your trail applies Grievous Wounds, which reduces their healing.
- Draw several chasers
In a side lane, draw several enemies into chasing you: they walk through Poison Trail (Q), and that's that many players missing from objectives.
Playing against Rumble
How to counter and exploit weaknesses
- Trade when he overheats
Take a trade when he overheats: at 100% Heat, Junkyard Titan (passive) stops him from casting spells for a few seconds.
- Leave his Flamespitter cone
Back out of the Flamespitter (Q) cone: it burns for 3 seconds, with damage based on your max health.
- Avoid chokepoints
Avoid chokepoints in teamfights against him: The Equalizer (R) leaves a trail of fire there that slows and burns everyone who crosses it.
- Target him: he has no dash
In teamfights, if you can engage, target Rumble: he has no dash, only the speed from Scrap Shield (W).
Other Singed matchups
Patch 16.21.1