Sion vs Warwick

Sion
vs
44.0%

over 50 games

Warwick

Hard matchup

Strong engageHigh sustainSustained DPSHeavy AP damage

Build vs Warwick

The champion's reference build, for lack of enough games in this matchup

Recommended items for Sion: Hollow Radiance, Unending Despair, Jak'Sho, The Protean, Plated Steelcaps, Bramble Vest, Thornmail, Heartsteel, Titanic Hydra.

Starting items

Doran's Helm
Health Potion

Core build

Hollow Radiance
1
Unending Despair
2
Jak'Sho, The Protean
3

Standard

Boots of Swiftness
4vs Slow
Bramble Vest
5

Summoner spells

FlashTeleport81%
HasteTeleport8%

Anti CC

Mercury's Treads
4vs CC

Other options

Bramble Vest
Thornmail
Heartsteel
Titanic Hydra
Sunfire Aegis
Youmuu's Ghostblade
Mortal Reminder
Kaenic Rookern
Overlord's Bloodmail
Frozen Heart
Randuin's Omen
The Collector
Executioner's Calling
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
ConditioningConditioning
OvergrowthOvergrowth
InspirationInspiration
Cash BackCash Back
Approach VelocityApproach Velocity
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Warwick's abilities

Passive, spells and ultimate

Eternal Hunger (P)

Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s1m2015s–
67s1m2015s1m50
96s1m1015s1m50
116s1m15s1m30
166s40s13s1m10
186s40s11s1m10

Playing as Sion

Tips to maximize your impact

  1. Last-hit everything for max health

    Last-hit minions and monsters for Soul Furnace (W): each kill permanently gives you max health, more on champions, large minions and large monsters.

  2. Slow before your Smash

    Slow your target with Roar of the Slayer (E) before charging Decimating Smash (Q): they're less likely to get out of the area.

  3. Charge your Smash for at least 1 second

    Charge Decimating Smash (Q) for at least 1 second: below that, the hit only slows, and beyond it, the knock-up and stun last longer the more you charge.

  4. Keep hitting after you die

    After you die, hit the nearest champion: during Glory in Death (passive), your autos are much faster, heal you and deal damage based on their max health.

  5. Engage or roam from far away

    Cast Unstoppable Onslaught (R) from far away to engage or roam: unstoppable for 8 seconds, you stun longer and hit harder after a long charge.

Playing against Warwick

How to counter and exploit weaknesses

  1. Stay above 50% health

    Keep your health above 50%: below that, Blood Hunt (W) gives him speed toward you and attack speed, three times more below 25%.

  2. Finish him fast below 50% health

    When he drops below 50% health, finish him fast, with CC if you have any: Eternal Hunger (passive) then heals him with each auto, three times more below 25%.

  3. Don't count on a dash to escape

    If you have a dash, don't count on it to escape his held bite: Jaws of the Beast (Q) makes him follow all your movement, then leap behind you.

  4. Stay behind your tanky allies

    In teamfights, stay behind your tankiest allies: Infinite Duress (R) suppresses the first champion hit, and its range grows with his move speed.

  5. Cut his healing

    If you have Grievous Wounds, apply it to him: his autos heal him at low health, and Infinite Duress (R) heals him for all the damage it deals.

Patch 16.21.1