Matchup

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
SkarnerSkarner
DianaDiana
Passive
Favorable
Favorable

Diana's abilities

Passive, spells and ultimate

Moonsilver Blade (P)

Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s15s22s
67s15s22s1m40
96s13.5s22s1m40
116s12s22s1m30
166s9s18s1m20
186s9s14s1m20

Playing against Diana

How to counter and exploit weaknesses

1

Diana needs to land Q for the E reset — if she misses Q, she has to engage without a reset and loses a lot.

2

Spread out when Diana is in the fight — her R deals more damage with more nearby targets.

3

She's relatively weak in early game (pre-6) — harass her before she has her Q → E → R combo.

4

Buy a Zhonya's or Banshee's to survive her initial burst.