Sylas vs Fizz

Sylas
vs
Not enough games
Fizz
Heavy AP damageCountered by stasisHigh burstDive threat

Build vs Fizz

The champion's reference build, for lack of enough games in this matchup

Recommended items for Sylas: Hextech Rocketbelt, Riftmaker, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Shadowflame, Cosmic Drive, Banshee's Veil.

Starting items

Doran's Ring
Health Potion
x2

Core build

Hextech Rocketbelt
1
Riftmaker
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Rabadon's Deathcap
5

Summoner spells

FlashDot100%

Anti CC

Mercury's Treads
4vs CC

Other options

Rabadon's Deathcap
Shadowflame
Cosmic Drive
Banshee's Veil
DominationDomination
ElectrocuteElectrocute
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
ResolveResolve
UnflinchingUnflinching
Bone PlatingBone Plating
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Fizz's abilities

Passive, spells and ultimate

Nimble Fighter (P)

Fizz can move through units and takes a flat amount of reduced damage from all sources

Cooldowns

Cooldowns by spell rank

LevelQWER
38s7s16s–
67s7s16s2m
96s6s16s2m
116s5s16s1m40
166s3s12s1m20
186s3s8s1m20

Playing as Sylas

Tips to maximize your impact

  1. An auto after each spell

    Weave an auto after each spell: Petricite Burst (passive) turns it into a chain swing around you, with bonus magic damage.

  2. Save Kingslayer for low health

    Save Kingslayer (W) to finish or to save yourself when your health drops: its healing grows with your missing health.

  3. Abscond, then throw your chain

    To engage, cast Abscond (E), then recast within 3.5 seconds: Abduct (E) pulls you to the first enemy hit and knocks them into the air.

  4. Steal the ult that decides the fight

    Cast Hijack (R) on the enemy whose ult can turn a teamfight: you keep a copy of it, cast with your own stats.

Playing against Fizz

How to counter and exploit weaknesses

  1. Play hard without his E

    Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.

  2. Back off when his trident glows

    Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.

  3. Dodge his fish

    Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.

  4. Move away if the fish has you

    If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.

Patch 16.21.1