Tahm Kench vs Alistar
Build vs Alistar
The champion's reference build, for lack of enough games in this matchup
Recommended items for Tahm Kench: Heartsteel, Dusk and Dawn, Thornmail, Boots of Swiftness, Spirit Visage, Unending Despair, Randuin's Omen, Riftmaker.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Alistar's abilities
Passive, spells and ultimate
Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 14s | 12s | – |
| 6 | 12s | 14s | 12s | 2m |
| 9 | 10s | 13s | 12s | 2m |
| 11 | 10s | 12s | 12s | 1m40 |
| 16 | 10s | 10s | 11s | 1m20 |
| 18 | 10s | 10s | 10s | 1m20 |
Playing as Tahm Kench
Tips to maximize your impact
- Three stacks, then your tongue
Stack An Acquired Taste (passive) three times on your target, then hit them with Tongue Lash (Q): they're stunned, and the stacks are consumed.
- Save Thick Skin for a burst
Only activate Thick Skin (E) to absorb a burst: otherwise, part of the damage it stores comes back to you as health once you stop taking damage.
- Engage with your dive
Engage with Abyssal Dive (W): you reappear at the target location, 1000 to 1200 range away, and hitting a champion reduces its cooldown.
- Swallow your carry to save them
Swallow your carry in danger with Devour (R): they come out with a shield, and you can take them to safety with Abyssal Dive (W).
Playing against Alistar
How to counter and exploit weaknesses
- Trade after his Headbutt
Take a trade right after his Headbutt (W): without it, he can't engage from range, and its cooldown is 14 to 10 seconds.
- Watch who can follow him
Back off when his carry is close enough to follow him, and play hard when they're far away: an Alistar engage only kills if someone follows up.
- Respect his level 2
Once he hits level 2, stay out of Headbutt (W) range: combined with Pulverize (Q), he knocks you into the air as soon as he arrives.
- Save your CC for after his R
If you have CC, save it for after Unbreakable Will (R): the spell removes the CC on him when cast, but doesn't protect him from what comes next.
Other Tahm Kench matchups
Patch 16.21.1