Matchup
Power Spikes
Strength by game phase
Early (0-15)
Mid (15-30)
Late (30+)
Neutral
Neutral
Neutral
Urgot's abilities
Passive, spells and ultimate
Echoing Flames (P)
Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 12s | 16s | – |
| 6 | 9s | 12s | 16s | 1m40 |
| 9 | 8s | 9s | 16s | 1m40 |
| 11 | 8s | 6s | 16s | 1m25 |
| 16 | 8s | 0s | 15s | 1m10 |
| 18 | 8s | 0s | 14s | 1m10 |
Playing against Urgot
How to counter and exploit weaknesses
1
Stay out of his E flip range: it's his only engage and he flips you toward him.
2
When you're below the R threshold (visible indicator), don't stay in range: he can R2 to execute you.
3
His legs have individual cooldowns — fight from the same side so he can't use them all.
4
Urgot is slow with no dash (except E): kiting is very effective against him.