Talon vs Jarvan IV
Skill matchup
Build vs Jarvan IV
Build adapted to this matchup
Recommended items for Talon: Umbral Glaive, Bastionbreaker, Voltaic Cyclosword, Boots of Swiftness, Edge of Night, Serpent's Fang, Lord Dominik's Regards, Youmuu's Ghostblade.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Jarvan IV's abilities
Passive, spells and ultimate
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 9s | 12s | – |
| 6 | 8s | 9s | 12s | 2m |
| 9 | 6s | 9s | 12s | 2m |
| 11 | 6s | 9s | 12s | 1m45 |
| 16 | 6s | 9s | 11s | 1m30 |
| 18 | 6s | 9s | 10s | 1m30 |
Playing as Talon
Tips to maximize your impact
- Three spells, then an auto
Apply three Blade's End (passive) stacks by hitting with your spells, then strike with an auto: the target starts bleeding and takes heavy damage over time.
- Use Noxian Diplomacy up close
Cast Noxian Diplomacy (Q) in melee range when you can: instead of the leap, it lands a critical strike. If it kills, it heals you and comes back faster.
- Bring your blades back on your target
During Shadow Assault (R), break invisibility with an auto or Noxian Diplomacy (Q): the blades then converge on your target instead of coming back to you.
- Push, then roam over the walls
Push your wave, then roam by vaulting walls with Assassin's Path (E): the spell comes back fast, but you can only cross the same wall again after a long delay.
Playing against Jarvan IV
How to counter and exploit weaknesses
- Step out of his flag's line
As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.
- Punish him after his combo
Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.
- Save a way out of his arena
If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.
Other Talon matchups
Patch 16.21.1