Taric vs Rell
Skill matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Rell
The champion's reference build, for lack of enough games in this matchup
Recommended items for Taric: Tear of the Goddess, Locket of the Iron Solari, Fimbulwinter, Plated Steelcaps, Solstice Sleigh, Dream Maker, Knight's Vow, Celestial Opposition.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Rell's abilities
Passive, spells and ultimate
Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 10s | 14s | – |
| 6 | 10s | 10s | 14s | 2m |
| 9 | 9s | 10s | 14s | 2m |
| 11 | 9s | 10s | 14s | 1m40 |
| 16 | 9s | 10s | 12s | 1m20 |
| 18 | 9s | 10s | 10s | 1m20 |
Playing as Taric
Tips to maximize your impact
- Two autos after each spell
Weave in two autos after each spell: Bravado (passive) empowers them with bonus magic damage, and each one lowers your cooldowns.
- A second angle with your bound ally
Bind to an ally with Bastion (W): while they stay close, all your spells also cast from them, Dazzle (E) included, which gives you a second stun angle.
- Heal with all your charges
Cast Starlight's Touch (Q) when its charges are full: it consumes them all to heal nearby allies, for the same 60 mana cost.
- Cast your ult before the burst
Cast Cosmic Radiance (R) as soon as the teamfight is coming, not at the last moment: the invulnerability only kicks in after a delay, and only for nearby allies.
Playing against Rell
How to counter and exploit weaknesses
- Back off when she speeds up
Back off as soon as she speeds up toward you: Full Tilt (E) doubles her move speed toward enemies, and her next auto explodes.
- Don't count on a shield
Don't count on a shield against her: Shattering Strike (Q) breaks all shields and stuns every unit in its line.
- Spread out from your allies
Spread out from your allies when she gets into melee range: Magnet Storm (R) violently pulls nearby enemies in, then keeps dragging them toward her.
- Move away once she's on foot
Move away from her once she's on foot: after Ferromancy: Crash Down (W), she's slowed, but gains armor and magic resist.
Other Taric matchups
Patch 16.21.1