Vex vs Syndra
Skill matchup
Build vs Syndra
Build adapted to this matchup
Recommended items for Vex: Luden's Echo, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Stormsurge, Rabadon's Deathcap, Dark Seal, Blackfire Torch.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Syndra's abilities
Passive, spells and ultimate
Syndra collects Splinters of Wrath from gaining levels and damaging enemies which upgrade her abilities.Dark Sphere: Syndra can hold an additional chargeForce of Will: Bonus true damage.Scatter the Weak: Increased width and slows all targetsUnleashed Power: Executes low health targets
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 13s | 15s | – |
| 6 | 7s | 13s | 15s | 2m |
| 9 | 7s | 12s | 15s | 2m |
| 11 | 7s | 11s | 15s | 1m40 |
| 16 | 7s | 9s | 15s | 1m20 |
| 18 | 7s | 9s | 15s | 1m20 |
Playing as Vex
Tips to maximize your impact
- Save your empowered spell for a dash
When Doom 'n Gloom (passive) is ready, save Personal Space (W) for the enemy who jumps on you: the shockwave fears them and interrupts their dash, and you gain a shield.
- Make every dash cost them
When an enemy dashes near you, Doom 'n Gloom (passive) marks them: hit them with Mistral Bolt (Q) for bonus damage, and your empowerment comes back sooner.
- Ult in, then Personal Space
After the Shadow Surge (R) dash, follow up with Personal Space (W): the shield protects you on arrival, and the shockwave fears if Doom 'n Gloom (passive) is ready.
- Chain your ults
If the champion marked by Shadow Surge (R) dies shortly after being hit by it, its cooldown is reset for a moment: recast it right away at another target.
Playing against Syndra
How to counter and exploit weaknesses
- Don't line up with her spheres
Don't stand in line between Syndra and one of her spheres: Scatter the Weak (E) pushes it toward you, and it stuns the enemies it hits.
- Engage after Scatter the Weak
If you can engage, go in right after Scatter the Weak (E): she has no dash and nothing else to push you back during its 15-second cooldown.
- Count her spheres once she hits 6
Once she hits level 6, count her spheres before taking a trade: Unleashed Power (R) launches the 3 orbiting her at you, plus up to 4 more nearby.
Patch 16.21.1