Matchup

Heavy AP damageHeavy CCHeavy shieldingHeavy poke

Build vs Seraphine

Build adapted to this matchup

Starting items

Gustwalker Hatchling
Health Potion

Core build

Sundered Sky
1Bruiser
Black Cleaver
2vs Tank
Guardian Angel
3vs AD

Standard

Boots of Swiftness
4vs Slow
Trinity Force
5DPS

Anti AD

Plated Steelcaps
4vs AD
Death's Dance
5vs AD

Anti CC

Mercury's Treads
4vs CC

Anti Tank

Youmuu's Ghostblade
5vs Tank

DPS

Trinity Force
DPS
Infinity Edge
DPS

Other options

Sterak's Gage
Survival

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
ViVi
SeraphineSeraphine
Aggressive
Careful
Careful

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s10s2m
186s22s9s2m

Playing against Seraphine

How to counter and exploit weaknesses

1

Spread out to avoid the R chaining — if an ally is hit, move away from them.

2

Her E alone only slows: it's dangerous ONLY if you're already slowed or CC'd.

3

Seraphine is immobile and squishy — assassins and flanks punish her well.

4

Her passive doubles every 3rd ability: if she has the visible halo, prepare for a double cast.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026