Viego vs Rammus
Hard matchup
Build vs Rammus
Build adapted to this matchup
Recommended items for Viego: Kraken Slayer, The Collector, Immortal Shieldbow, Mercury's Treads, Lord Dominik's Regards, Infinity Edge, Hubris, B. F. Sword.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Rammus's abilities
Passive, spells and ultimate
Rammus gains bonus Attack Damage scaling with his Armor and Magic Resistance.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 7s | 12s | – |
| 6 | 9s | 7s | 12s | 2m |
| 9 | 6s | 7s | 12s | 2m |
| 11 | 6s | 7s | 12s | 1m45 |
| 16 | 6s | 7s | 12s | 1m30 |
| 18 | 6s | 7s | 12s | 1m30 |
Playing as Viego
Tips to maximize your impact
- An auto after each spell
Weave in an auto after each spell: thanks to Blade of the Ruined King (Q), your first attack on an enemy damaged by an ability strikes twice and heals you.
- Fully charge Spectral Maw
Charge Spectral Maw (W) when you have time: the longer the charge, the longer the first enemy hit stays stunned, but you're slowed in the meantime.
- Strike from the Mist
Cast Harrowed Path (E) on a wall near your target: inside the Mist, you're camouflaged and gain move speed and attack speed.
- Hit the wraith to possess the champion
After a kill, hit the wraith to trigger Sovereign's Domination (passive): you restore health and take their basic spells and items, but not their ult.
- Finish with Heartbreaker
Cast Heartbreaker (R) to finish: you leave the possessed body and strike the champion with the lowest health percentage, with damage based on their missing health.
Playing against Rammus
How to counter and exploit weaknesses
- Stay behind your minions
Stay behind your minions: Powerball (Q) stops on the first enemy it collides with, minions included.
- Lean on magic damage
If you deal magic damage, lean on it in trades when Defensive Ball Curl (W) is on cooldown: without it, his resistances drop to those of an ordinary tank.
- Stay out of taunt range
If you're ranged, don't let him reach melee range when Frenzying Taunt (E) is ready: its range is short, and it forces you to attack him.
- Leave his impact zone fast
Get out of the Soaring Slam (R) area fast: aftershocks repeat the slow there, and if cast during Powerball (Q), it adds a knock-up in the center.
- No autos on Defensive Ball Curl
Don't attack during Defensive Ball Curl (W): each auto returns magic damage to you, and he gains armor and magic resist.
Other Viego matchups
Patch 16.21.1