Matchup

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
WarwickWarwick
LeeSinLee Sin
Passive
Favorable
Favorable

Lee Sin's abilities

Passive, spells and ultimate

Flurry (P)

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s12s8s
68s12s8s1m50
96s12s8s1m50
116s12s8s1m25
166s12s8s1m
186s12s8s1m

Playing against Lee Sin

How to counter and exploit weaknesses

1

Watch the bushes early: Lee Sin often looks to invade your jungle at level 2-3 thanks to his dueling power.

2

If Lee Sin misses his Q, he loses everything: his engage, damage, and mobility all depend on landing Q. Play aggressively during the cooldown.

3

Stay away from your carries in teamfights — Lee Sin looks to kick a target toward his team with R.

4

He scales poorly into late game — if you survive his aggressive early game, you'll likely have the advantage after 25 minutes.