Warwick vs Zac
Hard matchup
Build vs Zac
The champion's reference build, for lack of enough games in this matchup
Recommended items for Warwick: Blade of The Ruined King, Stridebreaker, Death's Dance, Mercury's Treads, Kraken Slayer, Executioner's Calling, Experimental Hexplate, Spirit Visage.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Zac's abilities
Passive, spells and ultimate
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 5s | 21s | – |
| 6 | 11s | 5s | 21s | 2m |
| 9 | 8s | 5s | 21s | 2m |
| 11 | 8s | 5s | 21s | 1m45 |
| 16 | 8s | 5s | 15s | 1m30 |
| 18 | 8s | 5s | 9s | 1m30 |
Playing as Warwick
Tips to maximize your impact
- Hold your bite
Hold Jaws of the Beast (Q) to latch onto your target: you follow all their movement, dashes included, then leap behind them.
- Tank, then fear
Cast Primal Howl (E) in the middle of the fight: you take less damage, then the howl fears nearby enemies. Recast it to fear sooner.
- Leap onto their carry
Cast Infinite Duress (R) on their carry: you suppress the first champion hit and heal for all the damage dealt. Your move speed lengthens the leap.
- Follow the trail of the wounded
Follow the Blood Hunt (W) trails: you sense champions below 50% health and gain speed toward them, three times more below 25%.
Playing against Zac
How to counter and exploit weaknesses
- Step on his Goo
Walk over the chunks of Goo he sheds: you destroy them, and Cell Division (passive) can't heal him with them anymore.
- Spread out after his Stretching Strikes
If Stretching Strikes (Q) grabs you, spread out from your allies and minions: his next auto on one of them flings you into each other.
- Interrupt his Slingshot
If you have a stun, a silence, a root or a knock-up, use it while he charges Elastic Slingshot (E): his charge is interrupted before the jump.
- Kill all his bloblets
When he dies, kill his bloblets: Cell Division (passive) splits him into 4, and if any remain, he comes back to life. This passive has a 5-minute cooldown.
Other Warwick matchups
Patch 16.21.1