Xerath vs Jhin
Build vs Jhin
Build adapted to this matchup
Recommended items for Xerath: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Dark Seal, Mejai's Soulstealer, Stormsurge, Horizon Focus.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Jhin's abilities
Passive, spells and ultimate
Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 12s | 2s | – |
| 6 | 6s | 12s | 2s | 2m |
| 9 | 5s | 12s | 2s | 2m |
| 11 | 5s | 12s | 2s | 1m45 |
| 16 | 5s | 12s | 2s | 1m30 |
| 18 | 5s | 12s | 2s | 1m30 |
Playing as Xerath
Tips to maximize your impact
- Charge Arcanopulse to poke from range
Charge Arcanopulse (Q) to poke from long range: its range grows with the charge, but you slow down by up to 50% in the meantime.
- Slow before your Arcanopulse
Slow your target with Eye of Destruction (W) before Arcanopulse (Q): the center of the zone slows the most, and a slowed target dodges poorly.
- Stun, then center your Eye
Land Shocking Orb (E), then center Eye of Destruction (W) on the target: stunned, they can't dodge it, and the center slows the most.
- Finish from long range with your ult
Cast Rite of the Arcane (R) to finish a fleeing target or support a distant fight: your shots reach 5000 range, with bonus damage per champion hit.
Playing against Jhin
How to counter and exploit weaknesses
- Trade while he reloads
Trade right after his 4th shot: Whisper (passive) then has to reload, and only his spells can hit you while he does.
- Respect his W after a hit
After Jhin or his allies hit you, step out of the line of Deadly Flourish (W): it roots you if you were damaged in the last 4 seconds, and it has huge range.
- Punish his lack of mobility
If you can engage, go for him when his support walks away: with no dash or leap, Jhin can only back off on foot.
- Interrupt his ult
During Curtain Call (R), he stays in place to channel: if you have CC, interrupt him, otherwise flank him.
Other Xerath matchups
Patch 16.21.1