Xerath vs Sona
Build vs Sona
The champion's reference build, for lack of enough games in this matchup
Recommended items for Xerath: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Void Staff, Zhonya's Hourglass, Stormsurge.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Sona's abilities
Passive, spells and ultimate
Accelerando: Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead.Power Chord: Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 10s | 14s | – |
| 6 | 8s | 10s | 14s | 2m20 |
| 9 | 8s | 10s | 14s | 2m20 |
| 11 | 8s | 10s | 14s | 2m |
| 16 | 8s | 10s | 14s | 1m40 |
| 18 | 8s | 10s | 14s | 1m40 |
Playing as Xerath
Tips to maximize your impact
- Charge Arcanopulse to poke from range
Charge Arcanopulse (Q) to poke from long range: its range grows with the charge, but you slow down by up to 50% in the meantime.
- Slow before your Arcanopulse
Slow your target with Eye of Destruction (W) before Arcanopulse (Q): the center of the zone slows the most, and a slowed target dodges poorly.
- Stun, then center your Eye
Land Shocking Orb (E), then center Eye of Destruction (W) on the target: stunned, they can't dodge it, and the center slows the most.
- Finish from long range with your ult
Cast Rite of the Arcane (R) to finish a fleeing target or support a distant fight: your shots reach 5000 range, with bonus damage per champion hit.
Playing against Sona
How to counter and exploit weaknesses
- Don't count on your minions
Don't count on your minions against Hymn of Valor (Q): it hits the two nearest enemies, champions first.
- Back off after her spells
Back off when she has cast several spells: Power Chord (passive) empowers her next auto, which damages, weakens or slows you.
- Spread out from your allies
Spread out from your allies against her: Crescendo (R) stuns every enemy it hits, and it's her only stun.
- Target her first
If you can engage, target Sona first: she has no dash, and without her, her team loses its heals and shields.
Other Xerath matchups
Patch 16.21.1