Yasuo vs Jinx
Build vs Jinx
The champion's reference build, for lack of enough games in this matchup
Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Death's Dance, Guardian Angel, Bloodthirster, Phantom Dancer.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Jinx's abilities
Passive, spells and ultimate
Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0.9s | 8s | 24s | – |
| 6 | 0.9s | 8s | 24s | 1m25 |
| 9 | 0.9s | 7s | 24s | 1m25 |
| 11 | 0.9s | 6s | 24s | 1m05 |
| 16 | 0.9s | 4s | 17s | 45s |
| 18 | 0.9s | 4s | 10s | 45s |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Jinx
How to counter and exploit weaknesses
- Short trades
Take a short trade, then back off: with the minigun from Switcheroo! (Q), each auto increases her attack speed, so long trades favor her.
- Punish her lack of mobility
If you can engage, go for her when her support walks away: with no dash or leap, Jinx can only back off on foot.
- Walk around her traps
Don't step on Flame Chompers! (E): they root the champion who touches them. Walk around them or wait for them to vanish after 5 seconds.
- Deny her the first kill
If you can reach her, focus her first: any takedown gives her a big speed boost with Get Excited! (passive).
Other Yasuo matchups
Patch 16.21.1