Yone vs Twisted Fate
You are stronger late game. Farm safe and avoid early trades.
Build vs Twisted Fate
Build adapted to this matchup
Recommended items for Yone: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Death's Dance, B. F. Sword, Stormrazor, Wit's End.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Twisted Fate's abilities
Passive, spells and ultimate
Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving 1 to 6 bonus gold.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 6s | 6s | 0s | – |
| 6 | 5.5s | 6s | 0s | 2m50 |
| 9 | 5s | 6s | 0s | 2m50 |
| 11 | 5s | 6s | 0s | 2m20 |
| 16 | 5s | 6s | 0s | 1m50 |
| 18 | 5s | 6s | 0s | 1m50 |
Playing as Yone
Tips to maximize your impact
- Charge Mortal Steel on minions
Hit twice with Mortal Steel (Q), minions included, to charge the next one: it makes you dash forward and knocks the enemies hit into the air.
- Cleave several champions at once
Cast Spirit Cleave (W) on several champions at once: it deals damage based on their max health, and your shield grows with the number of champions hit.
- Engage in spirit form
Cast Soul Unbound (E) to engage: when it ends, you snap back to the body you left behind, and part of the damage you dealt to champions is repeated.
- Line them up for your ult
Cast Fate Sealed (R) through several enemies: everyone in the line is hit and knocked into the air toward you, and you reappear behind the last champion hit.
Playing against Twisted Fate
How to counter and exploit weaknesses
- Back off when he shuffles his cards
Step out of his attack range when he shuffles his cards with Pick a Card (W): if he locks in the Gold Card, his next auto stuns you.
- Engage after his Gold Card
If you can engage, go in right after his Gold Card: without Pick a Card (W), he has no other stun and no dash to escape.
- Play safe when he casts his ult
As soon as he casts Destiny (R), move closer to your tower if you're low: he sees every champion on your team for 6 to 10 seconds and can teleport to you.
- Ping as soon as he disappears
Ping your team as soon as he leaves your vision: Destiny (R) takes him up to 5500 range away, which lets him gank a nearby lane.
Other Yone matchups
Patch 16.21.1