Yuumi vs Thresh
Hard matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Thresh
Build adapted to this matchup
Recommended items for Yuumi: Mikael's Blessing, Ardent Censer, Moonstone Renewer, Ionian Boots of Lucidity, Dream Maker, Knight's Vow, Diadem of Songs, Tear of the Goddess.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Thresh's abilities
Passive, spells and ultimate
Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 19s | 21s | 13s | – |
| 6 | 14s | 21s | 13s | 2m |
| 9 | 9s | 20s | 13s | 2m |
| 11 | 9s | 19s | 13s | 1m40 |
| 16 | 9s | 17s | 11.5s | 1m20 |
| 18 | 9s | 17s | 10s | 1m20 |
Playing as Yuumi
Tips to maximize your impact
- Steer your Prowling Projectile
While attached to an ally, steer Prowling Projectile (Q) with your mouse before it accelerates: once accelerated, it deals more damage and slows harder.
- Hit a champion to heal
Hit a champion regularly, even with just a Prowling Projectile (Q): Feline Friendship (passive) then heals you, and then the next ally you attach to.
- Make an ally your Best Friend
Stay attached to the same ally most of the time: Feline Friendship (passive) strengthens your bond with them, and your Best Friend empowers your spells while you're on them.
- Stay on your carry
Attach to your carry with You and Me! (W): only towers can target you then, and Zoomies (E) gives them a shield, attack speed and mana.
- Steer your ult onto their group
Cast Final Chapter (R) while attached to steer its waves: each wave that hits slows enemies more and heals your allies.
Playing against Thresh
How to counter and exploit weaknesses
- Stay behind your minions
Keep minions between you and Thresh: Death Sentence (Q) stuns and pulls the first unit hit, so one minion is enough to block it.
- Step up after a missed hook
Step up when Death Sentence (Q) misses you: he keeps its full cooldown, 19 to 9 seconds, which only goes down if the hook lands.
- Don't give him free autos
Don't stay in his range for no reason: Flay (E) charges his autos between hits, and a charged auto hits hard early on.
- Beware the first wall of his box
Avoid being the first to break a wall of The Box (R): that one slows and deals full damage. After that, the remaining walls deal no damage.
Other Yuumi matchups
Patch 16.21.1