Zed vs Kayn
Skill matchup
Build vs Kayn
Build adapted to this matchup
Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Axiom Arc, Ionian Boots of Lucidity, Edge of Night, Serylda's Grudge, Hubris, Lord Dominik's Regards.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kayn's abilities
Passive, spells and ultimate
Kayn wields an ancient weapon and fights Rhaast, the darkin within it, for control. Either the Darkin will triumph, or Kayn will master Rhaast and become the Shadow Assassin.Darkin: Heal for a percentage of spell damage dealt to champions.Shadow Assassin: For the first few seconds in combat with enemy champions, deal bonus damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 13s | 21s | – |
| 6 | 6s | 13s | 21s | 2m |
| 9 | 5s | 12s | 21s | 2m |
| 11 | 5s | 11s | 21s | 1m40 |
| 16 | 5s | 9s | 17s | 1m20 |
| 18 | 5s | 9s | 13s | 1m20 |
Playing as Zed
Tips to maximize your impact
- Combo with two shadows
To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.
- Dodge with Death Mark
Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.
- Save the swap back to your shadow
After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.
- Save your energy
Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.
- Flank to reach the carry
In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.
Playing against Kayn
How to counter and exploit weaknesses
- Dodge his Blade's Reach
Dodge Blade's Reach (W): Umbral Trespass (R) can only target a champion he just damaged, and this ranged hit is how he marks you from range.
- Save your CC for his E
If you have CC, land it during Shadow Step (E): once immobilized, he loses the spell and can't move through walls anymore.
- Save your spells for his exit
Don't cast your spells during Umbral Trespass (R): hidden inside your ally, he's untargetable. Save them for when he bursts out.
- Ward your jungle too
Ward your jungle too, not just the river: Shadow Step (E) lets him go through walls and show up from unexpected paths.
- Pressure him before he transforms
Pressure him before his transformation: until he picks Rhaast or Shadow Assassin, The Darkin Scythe (passive) gives him no healing or bonus damage.
Patch 16.21.1