Zilean vs Nautilus
Skill matchup
Build vs Nautilus
Build adapted to this matchup
Recommended items for Zilean: Shurelya's Battlesong, Bandlepipes, Imperial Mandate, Ionian Boots of Lucidity, Solstice Sleigh, Locket of the Iron Solari, Celestial Opposition, Zaz'Zak's Realmspike.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Nautilus's abilities
Passive, spells and ultimate
Nautilus' first Attack against a target deals increased physical damage and roots them briefly.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 12s | 7s | – |
| 6 | 12s | 12s | 7s | 2m |
| 9 | 10s | 12s | 7s | 2m |
| 11 | 10s | 12s | 7s | 1m40 |
| 16 | 10s | 12s | 6s | 1m20 |
| 18 | 10s | 12s | 5s | 1m20 |
Playing as Zilean
Tips to maximize your impact
- Double bomb to stun
Place Time Bomb (Q), reset it with Rewind (W), then place the second one on the same target: the first explodes instantly and stuns enemies around it.
- Speed up an ally or slow an enemy
Cast Time Warp (E) on the ally who needs to catch up or escape, or on the enemy to slow: the same spell does both.
- Place your ult just before they die
Place Chronoshift (R) on your carry right before they die: too early and the enemy switches targets, and if they die with the rune, they revive after a stasis.
- Give your XP at the right time
Give the Time In A Bottle (passive) experience to an ally who is close to leveling up: you receive as much as you give.
Playing against Nautilus
How to counter and exploit weaknesses
- Stay behind your minions
Once he hits level 2, stay behind your minions: the Dredge Line (Q) anchor hooks the first enemy hit, then the Staggering Blow (passive) auto keeps you in place.
- Hold still against Riptide
When he casts Riptide (E) near you, stay put until it ends: its three explosions spread out around him, and running too early makes you take the next ones and their slow.
- Back off after his anchor
When Dredge Line (Q) misses you, keep your distance: it's his only spell to reach you, on a 14 to 10 second cooldown.
- Get out of his shockwave's path
When he aims Depth Charge (R) at an ally, don't stand between them: the shockwave chases its target, and every enemy in its path takes a knock-up.
Other Zilean matchups
Patch 16.21.1