Zoe vs Vel'Koz
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Vel'Koz
Build adapted to this matchup
Recommended items for Zoe: Luden's Echo, Lich Bane, Shadowflame, Sorcerer's Shoes, Rabadon's Deathcap, Dark Seal, Stormsurge, Zhonya's Hourglass.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Vel'Koz's abilities
Passive, spells and ultimate
Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 1.5s | 12s | – |
| 6 | 7s | 1.5s | 12s | 1m40 |
| 9 | 7s | 1.5s | 12s | 1m40 |
| 11 | 7s | 1.5s | 12s | 1m30 |
| 16 | 7s | 1.5s | 11s | 1m20 |
| 18 | 7s | 1.5s | 10s | 1m20 |
Playing as Zoe
Tips to maximize your impact
- Lengthen your star's path
Cast Paddle Star! (Q) behind you, then recast it toward your target: its damage grows with the distance the star travels.
- Poke from your Portal Jump
Cast Portal Jump (R) to poke from closer: you can cast your spells from there, and you blink back to your starting position 1 second later.
- Pick up spell shards
Pick up the shards enemies drop after using a summoner spell or an item active: Spell Thief (W) lets you cast that spell or item once.
- Sleep, then wake them with a big hit
Put your target to sleep with Sleepy Trouble Bubble (E), then wake them with your biggest hit, a long-range Paddle Star! (Q): the hit that wakes them deals double damage.
Playing against Vel'Koz
How to counter and exploit weaknesses
- Watch both branches of his plasma
Get out of the line of Plasma Fission (Q) and watch its sides too: the bolt splits into two branches at 90 degrees when it hits a target or he recasts it.
- Back off before the third stack
Back off after taking two of his spells: at the third Organic Deconstruction (passive) stack, you take a burst of true damage.
- Engage after Tectonic Disruption
If you can engage, go in after Tectonic Disruption (E): it's his only spell to push back someone charging him, and he has no dash to escape.
- Interrupt his ray
If you have a stun, a silence or a knock-up, save it for Life Form Disintegration Ray (R): any of them interrupts the ray.
Other Zoe matchups
Patch 16.21.1