Matchup
Power Spikes
Strength by game phase
Syndra's abilities
Passive, spells and ultimate
Syndra collects Splinters of Wrath from gaining levels and damaging enemies which upgrade her abilities.Dark Sphere: Syndra can hold an additional chargeForce of Will: Bonus true damage.Scatter the Weak: Increased width and slows all targetsUnleashed Power: Executes low health targets
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 12s | 15s | – |
| 6 | 7s | 12s | 15s | 2m |
| 9 | 7s | 11s | 15s | 2m |
| 11 | 7s | 10s | 15s | 1m40 |
| 16 | 7s | 8s | 15s | 1m20 |
| 18 | 7s | 8s | 15s | 1m20 |
Playing against Syndra
How to counter and exploit weaknesses
Avoid standing in line with her spheres: her E pushes them and stuns everything they pass through.
Syndra is immobile: assassins and gap-closers punish her easily.
Her R is targeted and cannot be dodged — buy MR and HP to survive, or Banshee's Veil to block it.
In the early game, her mana is limited: force her to spam her spells and she'll run out quickly.