Ashe vs Thresh

Ashe
vs
Not enough games
Thresh
Heavy CCHeavy AP damageCountered by spell shieldStrong engage

Build vs Thresh

The champion's reference build, for lack of enough games in this matchup

Recommended items for Ashe: Hexoptics C44, Phantom Dancer, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, Mortal Reminder, Guardian Angel, Bloodthirster.

Starting items

Doran's Bow
Health Potion
x2

Core build

Hexoptics C44
1
Phantom Dancer
2
Infinity Edge
3

Standard

Berserker's Greaves
4AS
Lord Dominik's Regards
5

Anti CC

Mercury's Treads
4vs CC

Other options

Lord Dominik's Regards
Mortal Reminder
Guardian Angel
Bloodthirster
Mercurial Scimitar

Power Spikes

Strength by game phase

Thresh's abilities

Passive, spells and ultimate

Damnation (P)

Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.

Cooldowns

Cooldowns by spell rank

LevelQWER
319s21s13s–
614s21s13s2m
99s20s13s2m
119s19s13s1m40
169s17s11.5s1m20
189s17s10s1m20

Playing as Ashe

Tips to maximize your impact

  1. Poke with Volley

    Poke with Volley (W) whenever it's up: it applies the Frost Shot (passive) slow, and its cooldown drops from 18 to 4 seconds as you rank it up.

  2. Kite whoever charges you

    Kite the bruisers who run at you: each auto slows them with Frost Shot (passive), and Ranger's Focus (Q) boosts your attack speed.

  3. Fire your arrow across the map

    Fire Enchanted Crystal Arrow (R) from far away to help another lane: the farther the arrow travels, the longer the stun.

  4. Send your hawk before going in

    Send Hawkshot (E) over an objective or a brush before going in: the hawk reveals the area for 5 seconds, and the spell has two charges.

Playing against Thresh

How to counter and exploit weaknesses

  1. Stay behind your minions

    Keep minions between you and Thresh: Death Sentence (Q) stuns and pulls the first unit hit, so one minion is enough to block it.

  2. Step up after a missed hook

    Step up when Death Sentence (Q) misses you: he keeps its full cooldown, 19 to 9 seconds, which only goes down if the hook lands.

  3. Don't give him free autos

    Don't stay in his range for no reason: Flay (E) charges his autos between hits, and a charged auto hits hard early on.

  4. Beware the first wall of his box

    Avoid being the first to break a wall of The Box (R): that one slows and deals full damage. After that, the remaining walls deal no damage.

Patch 16.21.1