Bard vs Hwei
Skill matchup
Build vs Hwei
Build adapted to this matchup
Recommended items for Bard: Dead Man's Plate, Locket of the Iron Solari, Bandlepipes, Boots of Swiftness, Bloodsong, Mikael's Blessing, Celestial Opposition, Solstice Sleigh.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Hwei's abilities
Passive, spells and ultimate
Hwei primes enemy champions he damages with his abilities for his signature finishing touch.Hitting an enemy with a second damaging spell completes his signature, leaving it beneath them. The signature detonates after a short delay, dealing magic damage to all enemies in range.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 18s | 12s | – |
| 6 | 8s | 18s | 12s | 2m |
| 9 | 6s | 17.5s | 12s | 2m |
| 11 | 6s | 17s | 12s | 1m40 |
| 16 | 6s | 16s | 11s | 1m20 |
| 18 | 6s | 16s | 10s | 1m20 |
Playing as Bard
Tips to maximize your impact
- Aim for a wall behind your target
Line up Cosmic Binding (Q) with a wall or a second enemy behind your target: the missile then stuns every enemy hit.
- Freeze the fight with your R
Cast Tempered Fate (R) to freeze a teamfight, or a tower during a dive: everything hit, allies included, goes into stasis.
- Roam through your portals
Open Magical Journey (E) to roam or to get your team out: the portal crosses nearby terrain, but enemies can use it too.
- Collect your Chimes
Collect the Traveler's Call (passive) Chimes whenever your lane allows: they give XP and mana, and enough Chimes add area damage and a slow to your Meeps.
Playing against Hwei
How to counter and exploit weaknesses
- Trade after his damage spell
Trade after he uses a damage spell: Devastating Fire (QQ), Severing Bolt (QW) and Molten Fissure (QE) share a 10 to 6 second cooldown.
- Don't stand still or alone
Don't stand still or alone: Severing Bolt (QW) strikes after a delay and deals more damage to isolated or immobilized enemies.
- Jump on him if you can
If you can engage, jump on him right after one of his CC spells: Hwei has no dash or leap, and Subject: Torment (E) has a 12 to 10 second cooldown.
- Move away from the ally hit by his R
If an ally is hit by Spiraling Despair (R), move away from them: the vision expands around its target, slows and damages nearby enemies, then explodes.
Patch 16.21.1