Bard vs Seraphine

Bard
vs
49.8%

over 2835 games

Seraphine

Skill matchup

Heavy AP damageHeavy pokeHeavy CCHigh burst

Build vs Seraphine

Build adapted to this matchup

Recommended items for Bard: Dead Man's Plate, Locket of the Iron Solari, Bandlepipes, Boots of Swiftness, Bloodsong, Mikael's Blessing, Solstice Sleigh, Celestial Opposition.

Starting items

Health Potion
x2

Core build

Dead Man's Plate
1
Locket of the Iron Solari
2
Bandlepipes
3

Standard

Boots of Swiftness
4vs Slow
Bloodsong
5

Summoner spells

FlashDot60%
FlashHeal32%

Anti CC

Mercury's Treads
4vs CC

Other options

Bloodsong
Mikael's Blessing
Solstice Sleigh
Celestial Opposition
Liandry's Torment
Oblivion Orb
Redemption
Zeke's Convergence
Dark Seal
Knight's Vow
Imperial Mandate
Zaz'Zak's Realmspike
Shurelya's Battlesong
Kaenic Rookern
Hextech Rocketbelt
Force of Nature
Morellonomicon
Abyssal Mask
Frozen Heart
Randuin's Omen
Protoplasm Harness
Mejai's Soulstealer
Zhonya's Hourglass
Bramble Vest
Heartsteel
Dream Maker
Thornmail
47.6% WR84 games
DominationDomination
ElectrocuteElectrocute
Cheap ShotCheap Shot
Deep WardDeep Ward
Treasure HunterTreasure Hunter
InspirationInspiration
Magical FootwearMagical Footwear
Jack Of All TradesJack Of All Trades
Attack SpeedMove SpeedHealth Scaling

Power Spikes

Strength by game phase

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s–
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s11s2m
186s22s11s2m

Playing as Bard

Tips to maximize your impact

  1. Aim for a wall behind your target

    Line up Cosmic Binding (Q) with a wall or a second enemy behind your target: the missile then stuns every enemy hit.

  2. Freeze the fight with your R

    Cast Tempered Fate (R) to freeze a teamfight, or a tower during a dive: everything hit, allies included, goes into stasis.

  3. Roam through your portals

    Open Magical Journey (E) to roam or to get your team out: the portal crosses nearby terrain, but enemies can use it too.

  4. Collect your Chimes

    Collect the Traveler's Call (passive) Chimes whenever your lane allows: they give XP and mana, and enough Chimes add area damage and a slow to your Meeps.

Playing against Seraphine

How to counter and exploit weaknesses

  1. Dodge her Beat Drop

    Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.

  2. Back off before her third spell

    Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.

  3. Spread out from your allies

    Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.

  4. Target her: she has no dash

    If you can engage, target Seraphine: her kit has no dash to escape.

Patch 16.21.1