Matchup

Strong engageHeavy AD damageDive threatHigh burst

Build vs Hecarim

Build adapted to this matchup

Starting items

Doran's Ring
Health Potion
x2

Core build

Hextech Rocketbelt
1Mage tank
Riftmaker
2Mage tank
Shadowflame
3vs Tank

Standard

Gluttonous Greaves
4
Heartsteel
5Survival

Summoner spells

412100%

Anti AD

Plated Steelcaps
4vs AD
Jak'Sho, The Protean
5vs Hybride
Unending Despair
vs AD
Randuin's Omen
vs AD
Dead Man's Plate
vs AD

Anti Heal

Thornmail
6vs Hybride

Anti CC

Mercury's Treads
4vs CC

Other options

Heartsteel
Survival
100.0% WR2 games
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
ConditioningConditioning
OvergrowthOvergrowth
PrecisionPrecision
Coup de GraceCoup de Grace
Legend: HasteLegend: Haste
Attack SpeedHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
ChogathChogath
HecarimHecarim
Neutral
Neutral
Neutral

Hecarim's abilities

Passive, spells and ultimate

Warpath (P)

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s20s
64s14s20s2m20
94s14s20s2m20
114s14s20s2m
164s14s18s1m40
184s14s16s1m40

Playing against Hecarim

How to counter and exploit weaknesses

1

Hecarim is very dependent on movement speed — slows are devastating against him.

2

His E (charge) can be stopped by hard CC — a stun or knockup during his charge stops him dead.

3

He's relatively squishy if he doesn't build tanky — burst him before he drains with his W.

4

Ward deep in his jungle: Hecarim wants to charge from fog of war, vision nullifies his ganks.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026