Cho'Gath vs Karthus
You are stronger late game. Farm safe and avoid early trades.
Build vs Karthus
The champion's reference build, for lack of enough games in this matchup
Recommended items for Cho'Gath: Hextech Rocketbelt, Riftmaker, Dead Man's Plate, Boots of Swiftness, Heartsteel, Hollow Radiance, Kaenic Rookern, Randuin's Omen.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Karthus's abilities
Passive, spells and ultimate
Upon dying, Karthus enters a spirit form that allows him to continue casting spells.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 0s | 15s | 0.5s | – |
| 6 | 0s | 15s | 0.5s | 3m20 |
| 9 | 0s | 15s | 0.5s | 3m20 |
| 11 | 0s | 15s | 0.5s | 3m |
| 16 | 0s | 15s | 0.5s | 2m40 |
| 18 | 0s | 15s | 0.5s | 2m40 |
Playing as Cho'Gath
Tips to maximize your impact
- Aim Rupture where they're going
Aim Rupture (Q) where your opponent is going, not where they are: the area knocks them into the air and slows them.
- Silence after the knock-up
Follow a successful Rupture (Q) with Feral Scream (W): the silence stops them from casting spells, dashes included.
- Charge your spikes before a trade
Cast Vorpal Spikes (E) before a trade: your next 3 autos launch spikes that slow enemies in front of you and deal damage based on their max health.
- Eat as soon as Feast is up
Finish with Feast (R) as soon as it's up: each kill gives you permanent max health, but minions and non-epic monsters only give a limited amount.
Playing against Karthus
How to counter and exploit weaknesses
- Stay near your minions
Stay near your minions or your allies: Lay Waste (Q) deals much more damage when the blast hits only one enemy.
- Jump on him if you can
If you can engage, jump on him: Karthus has no dash or leap to escape.
- Don't stay low once he hits 6
Once he hits level 6, back instead of staying at low health: Requiem (R) hits every enemy champion wherever they are, 3 seconds after he starts channeling.
- Save your protection for Requiem
If you have a shield, a heal or invulnerability, save it for Requiem (R): it hits every enemy champion 3 seconds after he starts channeling.
- Move away after he dies
Once Karthus is dead, move away: Death Defied (passive) keeps him in spirit form for a while, and he can still cast his spells.
Other Cho'Gath matchups
Patch 16.21.1