Corki vs Lux
Hard matchup
Build vs Lux
Build adapted to this matchup
Recommended items for Corki: Essence Reaver, The Collector, Infinity Edge, Gluttonous Greaves, Trinity Force, Muramana, Lord Dominik's Regards, Mortal Reminder.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Lux's abilities
Passive, spells and ultimate
Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 12s | 10s | – |
| 6 | 10s | 12s | 10s | 1m |
| 9 | 10s | 11.5s | 10s | 1m |
| 11 | 10s | 11s | 10s | 50s |
| 16 | 10s | 10s | 9s | 40s |
| 18 | 10s | 10s | 8s | 40s |
Playing as Corki
Tips to maximize your impact
- Poke and reveal with your bomb
Poke with Phosphorus Bomb (Q): the area and the champions hit are revealed for a few seconds, enough to follow an opponent into a brush.
- Start your trades with Gatling Gun
Start your trades with Gatling Gun (E): it lowers the armor and magic resist of the enemies hit while it fires.
- Save the Big One
Save the Big One, every third missile of Missile Barrage (R), for a champion: it deals much more damage than the other missiles.
- Save Valkyrie to escape
Save Valkyrie (W) to escape rather than to engage: without it, you're vulnerable for its 20 to 12 second cooldown.
- Don't engage alone with the package
Only engage with Special Delivery if your team can follow: after using it, as after Valkyrie (W), you're vulnerable.
Playing against Lux
How to counter and exploit weaknesses
- Keep two minions between you and her
Stay behind at least two minions: Light Binding (Q) roots the first two enemies hit, so a single minion doesn't protect you.
- Step up when she misses Q
Step up when Light Binding (Q) misses you: it's her only root, with a 10-second cooldown, and she has no dash to escape.
- Get out of her singularity fast
Step out to the side as soon as Lucent Singularity (E) lands: the zone slows you, then explodes when it expires or when Lux detonates it.
- Don't run in a straight line
At low health, change direction as you back off: Final Spark (R) is a straight beam that reaches very far and fires after a charge-up.
Other Corki matchups
Patch 16.21.1