Diana vs Jarvan IV
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Jarvan IV
Build adapted to this matchup
Recommended items for Diana: Dusk and Dawn, Riftmaker, Zhonya's Hourglass, Sorcerer's Shoes, Nashor's Tooth, Dark Seal, Shadowflame, Rabadon's Deathcap.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Jarvan IV's abilities
Passive, spells and ultimate
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 9s | 12s | – |
| 6 | 8s | 9s | 12s | 2m |
| 9 | 6s | 9s | 12s | 2m |
| 11 | 6s | 9s | 12s | 1m45 |
| 16 | 6s | 9s | 11s | 1m30 |
| 18 | 6s | 9s | 10s | 1m30 |
Playing as Diana
Tips to maximize your impact
- Mark, then two dashes
Hit with Crescent Strike (Q) before Lunar Rush (E): on a target marked with Moonlight, the dash has no cooldown and you can recast it right away.
- Weave autos between your spells
Weave autos between your spells: after each ability, Moonsilver Blade (passive) boosts your attack speed for 5 seconds, and your third hit cleaves nearby enemies.
- Shield before you engage
Cast Pale Cascade (W) before you engage: you gain a shield, then a second one when the last sphere explodes.
- Pull their whole team in
Cast Moonfall (R) in the middle of their team: it pulls in and slows nearby enemies, and hits harder for each champion pulled after the first.
Playing against Jarvan IV
How to counter and exploit weaknesses
- Step out of his flag's line
As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.
- Punish him after his combo
Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.
- Save a way out of his arena
If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.
Other Diana matchups
Patch 16.21.1