Diana vs Jarvan IV

Diana
vs
52.2%

over 2143 games

Jarvan IV

Skill matchup

Strong engageHeavy AD damageHeavy CCDive threat

You are stronger early. Look to snowball before your opponent scales.

Build vs Jarvan IV

Build adapted to this matchup

Recommended items for Diana: Dusk and Dawn, Riftmaker, Zhonya's Hourglass, Sorcerer's Shoes, Nashor's Tooth, Dark Seal, Shadowflame, Rabadon's Deathcap.

Starting items

Scorchclaw Pup
Health Potion

Core build

Dusk and Dawn
1
Riftmaker
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Nashor's Tooth
5

Summoner spells

FlashSmite100%
SmiteDot0%

Anti CC

Mercury's Treads
4vs CC

Other options

Nashor's Tooth
Dark Seal
Shadowflame
Rabadon's Deathcap
Hextech Rocketbelt
Liandry's Torment
Stormsurge
Seeker's Armguard
Mejai's Soulstealer
Lich Bane
Void Staff
Bloodletter's Curse
Unending Despair
Oblivion Orb
Jak'Sho, The Protean
Randuin's Omen
Banshee's Veil
Spirit Visage
Frozen Heart
Morellonomicon
Abyssal Mask
Cryptbloom
Sunfire Aegis
Bramble Vest
Heartsteel
Kaenic Rookern
Thornmail
53.3% WR394 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jarvan IV's abilities

Passive, spells and ultimate

Martial Cadence (P)

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s9s12s–
68s9s12s2m
96s9s12s2m
116s9s12s1m45
166s9s11s1m30
186s9s10s1m30

Playing as Diana

Tips to maximize your impact

  1. Mark, then two dashes

    Hit with Crescent Strike (Q) before Lunar Rush (E): on a target marked with Moonlight, the dash has no cooldown and you can recast it right away.

  2. Weave autos between your spells

    Weave autos between your spells: after each ability, Moonsilver Blade (passive) boosts your attack speed for 5 seconds, and your third hit cleaves nearby enemies.

  3. Shield before you engage

    Cast Pale Cascade (W) before you engage: you gain a shield, then a second one when the last sphere explodes.

  4. Pull their whole team in

    Cast Moonfall (R) in the middle of their team: it pulls in and slows nearby enemies, and hits harder for each champion pulled after the first.

Playing against Jarvan IV

How to counter and exploit weaknesses

  1. Step out of his flag's line

    As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.

  2. Punish him after his combo

    Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.

  3. Save a way out of his arena

    If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.

Patch 16.21.1