Jarvan IV vs Diana

Jarvan IV
vs
52.1%

over 933 games

Diana

Skill matchup

Heavy AP damageHigh burstStrong engageDive threat

Build vs Diana

Build adapted to this matchup

Recommended items for Jarvan IV: Profane Hydra, Voltaic Cyclosword, Bastionbreaker, Mercury's Treads, Black Cleaver, Sundered Sky, Death's Dance, Eclipse.

Starting items

Scorchclaw Pup
Health Potion

Core build

Profane Hydra
1
Voltaic Cyclosword
2
Bastionbreaker
3

Standard

Boots of Swiftness
4vs Slow
Black Cleaver
5

Summoner spells

FlashSmite100%
SmiteDot0%

Other options

Black Cleaver
Sundered Sky
Death's Dance
Eclipse
Axiom Arc
Guardian Angel
Maw of Malmortius
Serpent's Fang
Frozen Heart
B. F. Sword
Spirit Visage
Serrated Dirk
Endless Hunger
Edge of Night
Spear of Shojin
Serylda's Grudge
Randuin's Omen
Lord Dominik's Regards
Kaenic Rookern
Titanic Hydra
Hubris
Bramble Vest
Sterak's Gage
Tiamat
The Collector
Executioner's Calling
Experimental Hexplate
Youmuu's Ghostblade
52.8% WR108 games
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Diana's abilities

Passive, spells and ultimate

Moonsilver Blade (P)

Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s15s22s–
67s15s22s1m40
96s13.5s22s1m40
116s12s22s1m30
166s9s18s1m20
186s9s14s1m20

Playing as Jarvan IV

Tips to maximize your impact

  1. Flag first, then lance

    Plant Demacian Standard (E), then cast Dragon Strike (Q) toward it: you fly to the flag and knock enemies in your path into the air.

  2. Start with an auto

    Land an auto as soon as you reach your target: Martial Cadence (passive) adds damage based on their current health, then only triggers on them again after a few seconds.

  3. Trap a carry in your arena

    Cast Cataclysm (R) on a carry who is away from their team: the arena is impassable, and you can recast to collapse it if it gets in your allies' way.

  4. Plant your flag near your allies

    In teamfights, plant Demacian Standard (E) near the allies who are attacking: it gives them attack speed while they stay close to it.

Playing against Diana

How to counter and exploit weaknesses

  1. Dodge her crescent

    Dodge Crescent Strike (Q): without the mark, Lunar Rush (E) keeps its 22 to 14 second cooldown and she can't recast it.

  2. Play hard before she hits 6

    Take trades before she hits level 6: without Moonfall (R), she has no pull or slow to keep you in melee range.

  3. Spread out from your allies

    Spread out from your allies when she dives: Moonfall (R) pulls in nearby enemies and hits harder for each champion pulled.

Patch 16.21.1