Diana vs Viktor

Diana
vs
Not enough games
Viktor
Heavy AP damageHigh burstHeavy CCSustained DPS

Build vs Viktor

The champion's reference build, for lack of enough games in this matchup

Recommended items for Diana: Dusk and Dawn, Riftmaker, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Shadowflame, Void Staff, Hextech Rocketbelt.

Starting items

Scorchclaw Pup
Health Potion

Core build

Dusk and Dawn
1
Riftmaker
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Rabadon's Deathcap
5

Anti CC

Mercury's Treads
4vs CC

Other options

Rabadon's Deathcap
Shadowflame
Void Staff
Hextech Rocketbelt
Stormsurge

Power Spikes

Strength by game phase

Viktor's abilities

Passive, spells and ultimate

Glorious Evolution (P)

Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments to augment his ultimate ability.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s17s12s–
67s17s12s2m
95s16s12s2m
115s15s12s1m40
165s13s10s1m20
185s13s8s1m20

Playing as Diana

Tips to maximize your impact

  1. Mark, then two dashes

    Hit with Crescent Strike (Q) before Lunar Rush (E): on a target marked with Moonlight, the dash has no cooldown and you can recast it right away.

  2. Weave autos between your spells

    Weave autos between your spells: after each ability, Moonsilver Blade (passive) boosts your attack speed for 5 seconds, and your third hit cleaves nearby enemies.

  3. Shield before you engage

    Cast Pale Cascade (W) before you engage: you gain a shield, then a second one when the last sphere explodes.

  4. Pull their whole team in

    Cast Moonfall (R) in the middle of their team: it pulls in and slows nearby enemies, and hits harder for each champion pulled after the first.

Playing against Viktor

How to counter and exploit weaknesses

  1. Leave his field before 1.25 seconds

    Get out of Gravity Field (W) right away: the zone slows, and an enemy who stays in it for 1.25 seconds is stunned.

  2. Engage after his Gravity Field

    If you can engage, go in after Gravity Field (W): it's his only stun, on a 17 to 13 second cooldown, and he has no dash.

  3. Play hard before his upgrades

    Get ahead early: for every 100 Hex Fragments he gets from kills, Glorious Evolution (passive) permanently upgrades one of his spells. His staff's glow shows how far along he is.

  4. Leave his storm fast

    Get out of Arcane Storm (R) fast: it hits every second and follows the champions it just damaged on its own.

Patch 16.21.1