Ekko vs Ahri

Ekko
vs
Not enough games
Ahri
Heavy AP damageCountered by spell shieldHigh burstHeavy poke

Build vs Ahri

The champion's reference build, for lack of enough games in this matchup

Recommended items for Ekko: Dusk and Dawn, Shadowflame, Rabadon's Deathcap, Plated Steelcaps, Zhonya's Hourglass, Void Staff, Stormsurge, Banshee's Veil.

Starting items

Gustwalker Hatchling

Core build

Dusk and Dawn
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Boots of Swiftness
4vs Slow
Zhonya's Hourglass
5

Anti CC

Mercury's Treads
4vs CC

Other options

Zhonya's Hourglass
Void Staff
Stormsurge
Banshee's Veil

Power Spikes

Strength by game phase

Ahri's abilities

Passive, spells and ultimate

Essence Theft (P)

After killing 9 minions or monsters, Ahri heals.After taking down an enemy champion, Ahri heals for a greater amount.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s9s12s–
67s9s12s2m20
97s8s12s2m20
117s7s12s2m
167s5s12s1m40
187s5s12s1m40

Playing as Ekko

Tips to maximize your impact

  1. Hit with your Q both ways

    Throw Timewinder (Q) at a champion, then position so the device passes through them again on its way back: it expands into a slowing field, and the return hits again.

  2. Three hits for your Resonance

    Hit with Timewinder (Q) out and back, and weave in the empowered auto from Phase Dive (E): the third hit triggers Z-Drive Resonance (passive), with bonus damage and speed.

  3. Step into your sphere

    Cast Parallel Convergence (W) where the fight will happen, then step into the sphere when it appears: you stun the enemies inside and gain a shield.

  4. Engage, then rewind time

    Engage, deal your damage, then cast Chronobreak (R): you return to where you were 4 seconds earlier, in stasis, and recover health based on what you lost.

Playing against Ahri

How to counter and exploit weaknesses

  1. Stay behind your minions

    Keep minions between you and her: Charm (E) stops on the first enemy hit, and without it her burst lands far less often.

  2. Dodge the return of her orb

    If you can only dodge one pass of Orb of Deception (Q), dodge the return: it deals true damage, which your resistances don't reduce.

  3. Play hard when her R is down

    Play hard once she has used the dashes of Spirit Rush (R): she has nothing left to escape with, and its cooldown is 140 to 100 seconds.

  4. Group up when she roams

    When she roams, avoid walking through the jungle alone: Charm (E) then Spirit Rush (R) let her catch an isolated target by surprise.

Patch 16.21.1